
Third-year Bachelor of Architecture student at Carnegie Mellon University, with an additional major in Human-Computer Interaction.
The miniature sets of Tsuburaya Productions and the Ultraman series are what first made me want to build worlds. Now I design across architecture, objects, and UI/UX, starting each time from how a person will move through, use, and feel what I make.
- Education
- Carnegie Mellon UniversityBachelor of Architecture, expected 2029Additional major in Human-Computer Interaction
- Tools
- Rhino, GrasshopperV-Ray, KeyShot, BlenderIllustrator, Photoshop, InDesignProcessing, p5.js, Python